Files
lite-avatar/funasr_local/runtime/websocket/websocketsrv.cpp
2025-02-20 12:17:03 +08:00

159 lines
5.4 KiB
C++

/**
* Copyright FunASR (https://github.com/alibaba-damo-academy/FunASR). All Rights
* Reserved. MIT License (https://opensource.org/licenses/MIT)
*/
/* 2022-2023 by zhaomingwork */
// websocket server for asr engine
// take some ideas from https://github.com/k2-fsa/sherpa-onnx
// online-websocket-server-impl.cc, thanks. The websocket server has two threads
// pools, one for handle network data and one for asr decoder.
// now only support offline engine.
#include "websocketsrv.h"
#include <thread>
#include <utility>
#include <vector>
// feed buffer to asr engine for decoder
void WebSocketServer::do_decoder(const std::vector<char>& buffer,
websocketpp::connection_hdl& hdl) {
try {
int num_samples = buffer.size(); // the size of the buf
if (!buffer.empty()) {
// fout.write(buffer.data(), buffer.size());
// feed data to asr engine
FUNASR_RESULT Result = FunASRRecogPCMBuffer(
asr_hanlde, buffer.data(), buffer.size(), 16000, RASR_NONE, NULL);
std::string asr_result =
((FUNASR_RECOG_RESULT*)Result)->msg; // get decode result
websocketpp::lib::error_code ec;
nlohmann::json jsonresult; // result json
jsonresult["text"] = asr_result; // put result in 'text'
// send the json to client
server_->send(hdl, jsonresult.dump(), websocketpp::frame::opcode::text,
ec);
std::cout << "buffer.size=" << buffer.size()
<< ",result json=" << jsonresult.dump() << std::endl;
if (!isonline) {
// close the client if it is not online asr
server_->close(hdl, websocketpp::close::status::normal, "DONE", ec);
// fout.close();
}
}
} catch (std::exception const& e) {
std::cerr << "Error: " << e.what() << std::endl;
}
}
void WebSocketServer::on_open(websocketpp::connection_hdl hdl) {
scoped_lock guard(m_lock); // for threads safty
check_and_clean_connection(); // remove closed connection
sample_map.emplace(
hdl, std::make_shared<std::vector<char>>()); // put a new data vector for
// new connection
std::cout << "on_open, active connections: " << sample_map.size()
<< std::endl;
}
void WebSocketServer::on_close(websocketpp::connection_hdl hdl) {
scoped_lock guard(m_lock);
sample_map.erase(hdl); // remove data vector when connection is closed
std::cout << "on_close, active connections: " << sample_map.size()
<< std::endl;
}
// remove closed connection
void WebSocketServer::check_and_clean_connection() {
std::vector<websocketpp::connection_hdl> to_remove; // remove list
auto iter = sample_map.begin();
while (iter != sample_map.end()) { // loop to find closed connection
websocketpp::connection_hdl hdl = iter->first;
server::connection_ptr con = server_->get_con_from_hdl(hdl);
if (con->get_state() != 1) { // session::state::open ==1
to_remove.push_back(hdl);
}
iter++;
}
for (auto hdl : to_remove) {
sample_map.erase(hdl);
std::cout << "remove one connection " << std::endl;
}
}
void WebSocketServer::on_message(websocketpp::connection_hdl hdl,
message_ptr msg) {
unique_lock lock(m_lock);
// find the sample data vector according to one connection
std::shared_ptr<std::vector<char>> sample_data_p = nullptr;
auto it = sample_map.find(hdl);
if (it != sample_map.end()) {
sample_data_p = it->second;
}
lock.unlock();
if (sample_data_p == nullptr) {
std::cout << "error when fetch sample data vector" << std::endl;
return;
}
const std::string& payload = msg->get_payload(); // get msg type
switch (msg->get_opcode()) {
case websocketpp::frame::opcode::text:
if (payload == "Done") {
std::cout << "client done" << std::endl;
if (isonline) {
// do_close(ws);
} else {
// for offline, send all receive data to decoder engine
asio::post(io_decoder_, std::bind(&WebSocketServer::do_decoder, this,
std::move(*(sample_data_p.get())),
std::move(hdl)));
}
}
break;
case websocketpp::frame::opcode::binary: {
// recived binary data
const auto* pcm_data = static_cast<const char*>(payload.data());
int32_t num_samples = payload.size();
if (isonline) {
// if online TODO(zhaoming) still not done
std::vector<char> s(pcm_data, pcm_data + num_samples);
asio::post(io_decoder_, std::bind(&WebSocketServer::do_decoder, this,
std::move(s), std::move(hdl)));
} else {
// for offline, we add receive data to end of the sample data vector
sample_data_p->insert(sample_data_p->end(), pcm_data,
pcm_data + num_samples);
}
break;
}
default:
break;
}
}
// init asr model
void WebSocketServer::initAsr(std::map<std::string, std::string>& model_path,
int thread_num) {
try {
// init model with api
asr_hanlde = FunASRInit(model_path, thread_num);
std::cout << "model ready" << std::endl;
} catch (const std::exception& e) {
std::cout << e.what() << std::endl;
}
}